Self-calibration is one of the most active issues concerning vision-based 3D measurements. However, in the case of the light sectioning method, there has been little research cond...
In the current state of the rapid growth of information resources and the huge number of requests submitted by users to existing information retrieval systems; recently, Question ...
To edit or create the animation of a 3D character model has always been an important but time-consuming task, since the animator usually needs to set up the character’s skeleton,...
This paper considers the problem of shape-from-shading using nearby planar distributed illuminants. It is shown that a rectangular planar nearby distributed uniform isotropic illu...
This paper presents a 3D approach for recognizing faces based on Principal Component Analysis (PCA). The approach addresses the issue of proper 3D face alignment required by PCA f...