In this paper, we consider the problem of tracking nonrigid surfaces and propose a generic data-driven mesh deformation framework. In contrast to methods using strong prior models...
Deformable 3–D models can be represented either as explicit or implicit surfaces. Explicit surfaces, such as triangulations or wire-frame models, are widely accepted in the Comp...
A long-standing challenge in geometric modeling is providing a natural, intuitive interface for making local deformations to 3D surfaces. Previous approaches have provided either ...
This paper presents a new concept for 3D coding of freeform surfaces. The proposed coding technique uses the surface signature representation scheme [1]. This representation schem...
The spine of an object is an entity that can characterise the object’s topology and describes the object by a lower dimension. It has an intuitive appeal for supporting geometric...