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CGI
1998
IEEE
14 years 2 months ago
Graph-Based Surface Reconstruction Using Structures in Scattered Point Sets
We present an algorithm for the reconstruction of a surface from an unorganized set of points in space. The point data may be obtained from a laser range scanner or any other digi...
Robert Mencl, Heinrich Müller
ICCABS
2011
13 years 2 months ago
Towards accelerating molecular modeling via multi-scale approximation on a GPU
—Research efforts to analyze biomolecular properties contribute towards our understanding of biomolecular function. Calculating non-bonded forces (or in our case, electrostatic s...
Mayank Daga, Wu-chun Feng, Thomas Scogland
SI3D
2010
ACM
14 years 5 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...
VC
2008
88views more  VC 2008»
13 years 10 months ago
Evolution of T-spline level sets for meshing non-uniformly sampled and incomplete data
Given a large set of unorganized point sample data, we propose a new framework for computing a triangular mesh representing an approximating piecewise smooth surface. The data may ...
Huaiping Yang, Bert Jüttler