The educational gaming field is rapidly growing both in acceptance and variety. Within this variety, the technological evolution of wireless/handheld (W/H) computing devices is op...
In this paper we present a practical implementation of a multiuser technical laboratory that combines Artificial Intelligence (AI) and Bluetooth (BT) techniques. The objective is ...
- This paper presents a sensor network system for detecting multiple user activity in a home environment. Recognizing Activities of Daily living (ADLs) by deploying sensors in the ...
In this article we present the architecture of an m-learning (mobile-learning) environment using Bluetooth as communications technology. We also describe its practical implementati...
Pervasive computing envisions implicit interaction between people and their intelligent environments instead of individual devices, inevitably leading to groups of individuals inte...
Dawud Gordon, Jan-Hendrik Hanne, Martin Berchtold,...