Sciweavers

1219 search results - page 124 / 244
» Music sharing as a computer supported collaborative applicat...
Sort
View
ICCCN
2007
IEEE
14 years 3 months ago
Grid Computing on Massively Multi-User Online Platform
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Y. C. Allen Yu, Ka Lun Eddie Law
GROUP
2005
ACM
14 years 2 months ago
Instant messaging bots: accountability and peripheral participation for textual user interfaces
Over the last several years, studies of instant messaging have observed its increasing role in the workplace[1] and in social situations[2]. We propose that modifying applications...
Stephen Chan, Benjamin Hill, Sarita Yardi
ETS
2000
IEEE
220views Hardware» more  ETS 2000»
13 years 9 months ago
Law On-Line: A Collaborative, Web-Based Journey in the Law and Social Sciences
During Spring 1998, we embarked on pedagogical journey into unknown terrains -- the terrains of collaborative teaching and World Wide Web instruction. In this paper we present a j...
Cynthia L. Cates, Wayne V. McIntosh
RTAS
2010
IEEE
13 years 7 months ago
Physicalnet: A Generic Framework for Managing and Programming Across Pervasive Computing Networks
This paper describes the design and implementation of a pervasive computing framework, named Physicalnet. Essentially, Physicalnet is a generic paradigm for managing and programmi...
Pascal Vicaire, Zhiheng Xie, Enamul Hoque, John A....
KIVS
2001
Springer
14 years 1 months ago
Real-Time Support on Top of Ethernet
Ethernet is a widely used low-cost networking technology. It however lacks the determinism and resource management features needed to meet realtime requirements of multimedia appli...
Rainer Koster, Thorsten Kramp