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CGI
2009
IEEE
14 years 1 months ago
Easy integral surfaces: a fast, quad-based stream and path surface algorithm
Despite the clear benefits that stream and path surfaces bring when visualizing 3D vector fields, their use in both industry and for research has not proliferated. This is due, in...
Tony McLoughlin, Robert S. Laramee, Eugene Zhang
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
13 years 1 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
DAGSTUHL
2001
13 years 11 months ago
Visualization for the Mind's Eye
Software visualization has been almost exclusively tackled from the visual point of view; this means visualization occurs exclusively through the visual channel. This approach has ...
Nelson A. Baloian, Wolfram Luther
CASON
2009
IEEE
14 years 4 months ago
A Space-Based Layout Algorithm for the Drawing of Co-citation Networks
We present in this paper a drawing algorithm to represent graphically co-citation networks (scientograms). These networks have some interesting and unusual topological properties ...
Arnaud Quirin, Oscar Cordón
ICRA
2003
IEEE
163views Robotics» more  ICRA 2003»
14 years 3 months ago
An experimental study of hybrid switched system approaches to visual servoing
Abstract— In the recent past, many researchers have developed control algorithms for visual servo applications. In this paper, we introduce a new hybrid switched system approach,...
Nicholas R. Gans, Seth Hutchinson