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WSCG
2003
143views more  WSCG 2003»
13 years 11 months ago
Rendering Large (Volume) Datasets: A new Parallel Visualization System
In this paper we describe a basis for a system that is able to compute actual scientific and realistic visualization methods in parallel. It is capable to integrate easily in mod...
Sascha Schneider, Thorsten May, Michael Schmidt
EPIA
2009
Springer
14 years 4 months ago
An Algorithm to Discover the k-Clique Cover in Networks
Abstract. In social network analysis, a k-clique is a relaxed clique, i.e., a kclique is a quasi-complete sub-graph. A k-clique in a graph is a sub-graph where the distance between...
Luís Cavique, Armando B. Mendes, Jorge M. A...
DAGM
2007
Springer
14 years 1 months ago
Efficient Learning of Neural Networks with Evolutionary Algorithms
Abstract. In this article we present EANT2, a method that creates neural networks (NNs) by evolutionary reinforcement learning. The structure of NNs is developed using mutation ope...
Nils T. Siebel, Jochen Krause, Gerald Sommer
VISSYM
2003
13 years 11 months ago
A Robust Level-Set Algorithm for Centerline Extraction
We present a robust method for extracting 3D centerlines from volumetric datasets. We start from a 2D skeletonization method to locate voxels centered with respect to three orthog...
Alexandru Telea, Anna Vilanova
GRAPHITE
2003
ACM
14 years 3 months ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton