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CGF
2008
130views more  CGF 2008»
15 years 2 months ago
Reduced Depth and Visual Hulls of Complex 3D Scenes
Depth and visual hulls are useful for quick reconstruction and rendering of a 3D object based on a number of reference views. However, for many scenes, especially multi-object, th...
Alexander Bogomjakov, Craig Gotsman
IJCV
2007
120views more  IJCV 2007»
15 years 2 months ago
Projective Visual Hulls
This article presents a novel method for computing the visual hull of a solid bounded by a smooth surface and observed by a finite set of cameras. The visual hull is the intersect...
Svetlana Lazebnik, Yasutaka Furukawa, Jean Ponce
JAIR
2007
124views more  JAIR 2007»
15 years 2 months ago
Closed-Loop Learning of Visual Control Policies
In this paper we present a general, flexible framework for learning mappings from images to actions by interacting with the environment. The basic idea is to introduce a feature-...
Sébastien Jodogne, Justus H. Piater
VISUALIZATION
2000
IEEE
15 years 6 months ago
Six degree-of-freedom haptic display of polygonal models
: We present an algorithm for haptic display of moderately complex polygonal models with a six degree of freedom (DOF) force feedback device. We make use of incremental algorithms ...
Arthur D. Gregory, Ajith Mascarenhas, Stephen A. E...
VISUALIZATION
1997
IEEE
15 years 6 months ago
Efficient subdivision of finite-element datasets into consistent tetrahedra
This paper discusses the problem of subdividing unstructured mesh topologies containing hexahedra, prisms, pyramids and tetrahedra into a consistent set of only tetrahedra, while ...
Guy Albertelli, Roger Crawfis