We describe initial work on a system for augmenting video sequences with 3-D graphics so that they appear to be present within the scene. Our aim is to do this in realtime for seq...
The width of a Resolution proof is defined to be the maximal number of literals in any clause of the proof. In this paper, we relate proof width to proof length (ϭsize), in both g...
We compare two (apparently) rather different set-based constraint languages, and we show that, in spite of their different origins and aims, there are large classes of constraint ...