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ECAI
2006
Springer
13 years 11 months ago
Boolean Games Revisited
Abstract. Game theory is a widely used formal model for studying strategical interactions between agents. Boolean games [8] are two players, zero-sum static games where players...
Elise Bonzon, Marie-Christine Lagasquie-Schiex, J&...
GAMESEC
2010
139views Game Theory» more  GAMESEC 2010»
13 years 5 months ago
Design of Network Topology in an Adversarial Environment
We study the strategic interaction between a network manager whose goal is to choose (as communication infrastructure) a spanning tree of a network given as an undirected graph, an...
Assane Gueye, Jean C. Walrand, Venkat Anantharam
ATAL
2004
Springer
14 years 23 days ago
Run the GAMUT: A Comprehensive Approach to Evaluating Game-Theoretic Algorithms
We present GAMUT1 , a suite of game generators designed for testing game-theoretic algorithms. We explain why such a generator is necessary, offer a way of visualizing relationshi...
Eugene Nudelman, Jennifer Wortman, Yoav Shoham, Ke...
JELIA
2000
Springer
13 years 11 months ago
A Logic for Modeling Decision Making with Dynamic Preferences
We present a framework for decision making with the possibility to express circumstance-dependent preferences among different alternatives for a decision. This new formalism, Order...
Marina De Vos, Dirk Vermeir
GECCO
2005
Springer
228views Optimization» more  GECCO 2005»
14 years 27 days ago
Applying metaheuristic techniques to search the space of bidding strategies in combinatorial auctions
Many non-cooperative settings that could potentially be studied using game theory are characterized by having very large strategy spaces and payoffs that are costly to compute. Be...
Ashish Sureka, Peter R. Wurman