Process calculi are mathematical tools used for modeling and analyzing the structure and behavior of reactive systems. One such calculus, called APi-calculus (an extension to Pi-ca...
Agent theories and agent programs are two very different styles of specification of agent behavior. The former are declarative in nature, while the latter have an imperative fl...
This paper describes a study of the evolution of distributed behavior, specifically the control of agents in a mobile ad hoc network, using neuroevolution. In neuroevolution, a p...
David B. Knoester, Heather Goldsby, Philip K. McKi...
Several multiagent reinforcement learning (MARL) algorithms have been proposed to optimize agents' decisions. Due to the complexity of the problem, the majority of the previo...
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...