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ICCV
2007
IEEE
16 years 6 months ago
A Geodesic Framework for Fast Interactive Image and Video Segmentation and Matting
An interactive framework for soft segmentation and matting of natural images and videos is presented in this paper. The proposed technique is based on the optimal, linear time, co...
Xue Bai, Guillermo Sapiro
EVOW
2010
Springer
15 years 11 months ago
Learning to Dance through Interactive Evolution
A relatively rare application of artificial intelligence at the nexus of art and music is dance. The impulse shared by all humans to express ourselves through dance represents a u...
Greg A. Dubbin, Kenneth O. Stanley
EMNLP
2009
15 years 2 months ago
A Rich Feature Vector for Protein-Protein Interaction Extraction from Multiple Corpora
Because of the importance of proteinprotein interaction (PPI) extraction from text, many corpora have been proposed with slightly differing definitions of proteins and PPI. Since ...
Makoto Miwa, Rune Sætre, Yusuke Miyao, Jun-i...
ICTAI
2000
IEEE
15 years 8 months ago
Cognitively adequate modelling of spatial reference in human-robot interaction
The question addressed in this paper is which types of spatial reference human users employ in the interaction with a robot and how a cognitively adequat model of these strategies...
Reinhard Moratz, Kerstin Fischer
SIGGRAPH
1997
ACM
15 years 8 months ago
Interactive multiresolution mesh editing
We describe a multiresolution representation for meshes based on subdivision, which is a natural extension of the existing patch-based surface representations. Combining subdivisi...
Denis Zorin, Peter Schröder, Wim Sweldens