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ICIP
2002
IEEE
16 years 6 months ago
Data rate smoothing in interactive walkthrough applications using 2D prefetching
Compared to a geometric approach, image based rendering applied to 3D view reconstruction doesn't require 3D model construction and doesn't depend on the complexity of t...
Vitali Zagorodnov, Peter J. Ramadge
IPPS
2005
IEEE
15 years 10 months ago
Hardware-Software Interaction: Preliminary Observations
As computational devices continue to advance, there are reasons to examine their foundations a little more deeply, and to ask whether there may not be something more to be found. ...
Neil Steiner, Peter M. Athanas
COCO
2005
Springer
141views Algorithms» more  COCO 2005»
15 years 10 months ago
Upper Bounds for Quantum Interactive Proofs with Competing Provers
Refereed games are interactive proof systems with two competing provers: one that tries to convince the verifier to accept and another that tries to convince the verifier to rej...
Gus Gutoski
ISMAR
2002
IEEE
15 years 9 months ago
Hand Tracking for Interactive Pattern-Based Augmented Reality
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
Shahzad Malik, Chris McDonald, Gerhard Roth
FGR
1996
IEEE
159views Biometrics» more  FGR 1996»
15 years 8 months ago
Visual Interaction With Lifelike Characters
This paper explores the use of fast, simple computer vision techniques to add compelling visual capabilities to social user interfaces. Social interfaces involve the user in natur...
Matthew Turk