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CGF
1998
213views more  CGF 1998»
13 years 7 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
ORL
1998
68views more  ORL 1998»
13 years 7 months ago
A fast bipartite network flow algorithm for selective assembly
Bipartite network flow problems naturally arise in applications such as selective assembly and preemptive scheduling. This paper presents fast algorithms for these problems that ...
Satoru Iwata, Tomomi Matsui, S. Thomas McCormick
IJCV
2008
157views more  IJCV 2008»
13 years 7 months ago
A General Method for Sensor Planning in Multi-Sensor Systems: Extension to Random Occlusion
Systems utilizing multiple sensors are required in many domains. In this paper, we specifically concern ourselves with applications where dynamic objects appear randomly and the s...
Anurag Mittal, Larry S. Davis
PR
2007
141views more  PR 2007»
13 years 7 months ago
A Riemannian approach to graph embedding
In this paper, we make use of the relationship between the Laplace–Beltrami operator and the graph Laplacian, for the purposes of embedding a graph onto a Riemannian manifold. T...
Antonio Robles-Kelly, Edwin R. Hancock
PAA
2010
13 years 6 months ago
Exploiting visual and text features for direct marketing learning in time and space constrained domains
Traditionally, direct marketing companies have relied on pre-testing to select the best offers to send to their audiences. Companies systematically dispatch the offers under consid...
Sebastiano Battiato, Giovanni Maria Farinella, Gio...