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» Natural Language and Inference in a Computer Game
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IEEEICCI
2006
IEEE
14 years 1 months ago
SenseNet: A Knowledge Representation Model for Computational Semantics
Knowledge representation is essential for semantics modeling and intelligent information processing. For decades researchers have proposed many knowledge representation techniques...
Ping Chen, Wei Ding 0003, Chengmin Ding
ACMACE
2004
ACM
14 years 1 months ago
Robot's play: interactive games with sociable machines
Personal robots for human entertainment form a new class of computer-based entertainment that is beginning to become commercially and computationally practical. We expect a princi...
Andrew G. Brooks, Jesse Gray, Guy Hoffman
FCT
2009
Springer
13 years 11 months ago
Parametrized Regular Infinite Games and Higher-Order Pushdown Strategies
Given a set P of natural numbers, we consider infinite games where the winning condition is a regular -language parametrized by P. In this context, an -word, representing a play, h...
Paul Hänsch, Michaela Slaats, Wolfgang Thomas
IUI
2005
ACM
14 years 1 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
ACMACE
2009
ACM
14 years 2 months ago
iSee: interactive scenario explorer for online tournament games
Fantasy games, in which players compete to correctly predict realworld outcomes in sports, entertainment, and politics, have grown in popularity and now represent a significant po...
Greg Smith, Desney S. Tan, Bongshin Lee