The Bentley-Ottmann (BO) algorithm, initially designed to report the intersection points of line-segments in the plane, is the prototypical sweep-line algorithm. This video presen...
We present a framework for authoring three-dimensional virtual scenes for Augmented Reality (AR) which is based on hand sketching. Sketches consisting of multiple components are u...
Oriel Bergig, Nate Hagbi, Jihad El-Sana, Mark Bill...
The trend toward pervasive computing necessitates finding and implementing appropriate ways for users to interact with devices. We believe the future of interaction with pervasive ...
Paul P. Maglio, Teenie Matlock, Christopher S. Cam...
Currently, a large amount of data can be best represented as graphs, e.g., social networks, protein interaction networks, etc. The analysis of these networks is an urgent research ...
Rich Internet Applications (RIAs) are highly interactive web applications that resemble desktop applications. Modeling RIAs hence requires techniques for web modeling enriched by m...