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CW
2008
IEEE
14 years 2 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
JUCS
2010
122views more  JUCS 2010»
13 years 6 months ago
PICTAC: A Model for Perceiving Touch Interaction through Tagging Context
: A natural interface is one of three key technologies of Ambient Intelligence (AmI); one of its main objectives is to minimize the user’s interactive effort, which is the diffic...
Gabriel Chavira, José Bravo, Salvador Wilfr...
AFRIGRAPH
2004
ACM
14 years 1 months ago
Interactive modelling from sketches using spherical implicit functions
We present an interactive modelling technique, which reconstructs three-dimensional objects from user-drawn twodimensional strokes. We first extract a skeleton from the 2D contour...
Ileana Anca Alexe, Véronique Gaildrat, Lo&i...
JUCS
2008
119views more  JUCS 2008»
13 years 8 months ago
A Model of Interaction for CVEs Based on the Model of Human Communication
: This paper summarizes a model of interaction for CVEs inspired by the process followed in human communication in the real world, detailing both the main elements and the communic...
Diego Martínez, Arturo S. García, Jo...
IJCAI
2003
13 years 9 months ago
Toward Conditional Models of Identity Uncertainty with Application to Proper Noun Coreference
Coreference analysis, also known as record linkage or identity uncertainty, is a difficult and important problem in natural language processing, databases, citation matching and ...
Andrew McCallum, Ben Wellner