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ESAW
2007
Springer
14 years 2 months ago
Multi-agent Simulation to Implementation: A Practical Engineering Methodology for Designing Space Flight Operations
OCAMS is a practical engineering application of multi-agent systems technology, involving redesign of the tools and practices in a complex, distributed system. OCAMS is designed to...
William J. Clancey, Maarten Sierhuis, Chin Seah, C...
PEPM
2007
ACM
14 years 2 months ago
Lowering: a static optimization technique for transparent functional reactivity
Functional Reactive Programming (frp) extends traditional functional programming with dataflow evaluation, making it possible to write interactive programs in a declarative style...
Kimberley Burchett, Gregory H. Cooper, Shriram Kri...
CCECE
2006
IEEE
14 years 2 months ago
Lazy Generation of Building Interiors in Realtime
Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...
Evan Hahn, Prosenjit Bose, Anthony Whitehead
CCGRID
2006
IEEE
14 years 2 months ago
SSB : A Grid-based Infrastructure for HLA Systems
Service Oriented EXtensible Modeling and Simulation Supporting Environment Architecture (SO-XMSSEA) is presented based on XMSF thinking and the new technology development of web s...
Xu Li-juan, Peng Xiao-yuan
HAPTICS
2006
IEEE
14 years 2 months ago
Standardized Evaluation of Haptic Rendering Systems
The development and evaluation of haptic rendering algorithms presents two unique challenges. Firstly, the haptic information channel is fundamentally bidirectional, so the output...
Emanuele Ruffaldi, Dan Morris, Timothy Edmunds, Fe...