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ICCS
2007
Springer
14 years 2 months ago
High Quality Surface Mesh Generation for Multi-physics Bio-medical Simulations
Abstract. Manual surface reconstruction is still an everyday practice in applications involving complex irregular domains necessary for modeling biological systems. Rapid developme...
Dominik Szczerba, Robert H. P. McGregor, Gá...
KDD
2005
ACM
178views Data Mining» more  KDD 2005»
14 years 1 months ago
Failure detection and localization in component based systems by online tracking
The increasing complexity of today’s systems makes fast and accurate failure detection essential for their use in mission-critical applications. Various monitoring methods provi...
Haifeng Chen, Guofei Jiang, Cristian Ungureanu, Ke...
SIGGRAPH
2010
ACM
14 years 16 days ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
FPL
2004
Springer
144views Hardware» more  FPL 2004»
13 years 11 months ago
A Methodology for Energy Efficient FPGA Designs Using Malleable Algorithms
A recent trend towards integrating FPGAs with many heterogeneous components, such as memory systems, dedicated multipliers, etc., has made them an attractive option for implementin...
Jingzhao Ou, Viktor K. Prasanna
FSTTCS
2008
Springer
13 years 9 months ago
Banach-Mazur Games on Graphs
We survey determinacy, definability, and complexity issues of Banach-Mazur games on finite and infinite graphs. Infinite games where two players take turns to move a token thro...
Erich Grädel