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IJCV
1998
233views more  IJCV 1998»
13 years 7 months ago
A Level-Set Approach to 3D Reconstruction from Range Data
This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...
Ross T. Whitaker
GRAPHITE
2004
ACM
14 years 1 months ago
A new fractal-based approach for 3D visualization of mountains in VRML standard
Several factors currently limit the size of Virtual Reality Modeling Language (VRML) models that can be effectively visualized over the Web. Main factors include network bandwidth...
Mohsen Sharifi, Fatemeh Hashemi Golpaygani, Mehdi ...
HLK
2003
IEEE
14 years 1 months ago
Bayesian Reconstruction of 3D Shapes and Scenes From A Single Image
It’s common experience for human vision to perceive full 3D shape and scene from a single 2D image with the occluded parts “filled-in” by prior visual knowledge. In this pa...
Feng Han, Song Chun Zhu
TEI
2012
ACM
228views Hardware» more  TEI 2012»
12 years 3 months ago
DressUp: a 3D interface for clothing design with a physical mannequin
This paper introduces DressUp, a computerized system for designing dresses with 3D input using the form of the human body as a guide. It consists of a body-sized physical mannequi...
Amy Wibowo, Daisuke Sakamoto, Jun Mitani, Takeo Ig...
IPPS
2005
IEEE
14 years 1 months ago
COTS Clusters vs. the Earth Simulator: An Application Study Using IMPACT-3D
In 2002, Japan announced the Earth Simulator—a supercomputer based on low-volume vector processors and a custom network—and reported that computational scientists had used it ...
Daniel G. Chavarría-Miranda, Guohua Jin, Jo...