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IPCV
2010
13 years 5 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
ACCV
2010
Springer
13 years 2 months ago
Towards Full 3D Helmholtz Stereovision Algorithms
Helmholtz stereovision methods are limited to binocular stereovision or depth maps reconstruction. In this paper, we extend these methods to recover the full 3D shape of the object...
Amaël Delaunoy, Emmanuel Prados, Peter N. Bel...
TITB
2002
172views more  TITB 2002»
13 years 7 months ago
Shape recovery algorithms using level sets in 2-D/3-D medical imagery: a state-of-the-art review
The class of geometric deformable models, also known as level sets, has brought tremendous impact to medical imagery due to its capability of topology preservation and fast shape r...
Jasjit S. Suri, Kecheng Liu, Sameer Singh, Swamy L...
ICRA
1999
IEEE
114views Robotics» more  ICRA 1999»
14 years 20 hour ago
Smoother Based 3-D Attitude Estimation for Mobile Robot Localization
The mobile robot localization problem is decomposed into two stages attitude estimation followed by position estimation. The innovation of our method is the use of a smoother, in ...
Stergios I. Roumeliotis, Gaurav S. Sukhatme, Georg...
GIS
2008
ACM
13 years 8 months ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding