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IROS
2006
IEEE
146views Robotics» more  IROS 2006»
14 years 4 months ago
A Video Game-Based Mobile Robot Simulation Environment
— Simulation is becoming an increasingly important aspect of mobile robots. As we are better able to simulate the real world, we can usefully perform more research in simulated e...
Josh Faust, Cheryl Simon, William D. Smart
ICBA
2004
Springer
153views Biometrics» more  ICBA 2004»
14 years 3 months ago
A Still-to-Video Face Verification System Using Advanced Correlation Filters
In this paper we propose to use the technology of multiple correlation filters to address the issues involved in still-reference-to-video-sequence face verification. In particular,...
Chunyan Xie, B. V. K. Vijaya Kumar, S. Palanivel, ...
CHI
1992
ACM
14 years 2 months ago
Realizing a Video Environment: EuroPARC's RAVE System
At EuroPARC, we have been exploring ways to allow physically separatedcolleagues to work together effectively and naturally. In this paper, we briefly discuss several examples of ...
William W. Gaver, Thomas P. Moran, Allan MacLean, ...
3DPVT
2004
IEEE
151views Visualization» more  3DPVT 2004»
14 years 1 months ago
Spacetime-Coherent Geometry Reconstruction from Multiple Video Streams
By reconstructing time-varying geometry one frame at a time, one ignores the continuity of natural motion, wasting useful information about the underlying video-image formation pr...
Marcus A. Magnor, Bastian Goldlücke
ICVGIP
2004
13 years 11 months ago
Learning Layered Pictorial Structures from Video
We propose a new unsupervised learning method to obtain a layered pictorial structure (LPS) representation of an articulated object from video sequences. It will be seen that this...
M. Pawan Kumar, Philip H. S. Torr, Andrew Zisserma...