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DPPI
2003
ACM
14 years 2 months ago
Only when miss universe snatches me: teasing in MMS messaging
When new technology is adopted to everyday life, existing patterns of behavior relevant to the application are transferred to this new media. In this process, some things will als...
Esko Kurvinen
HUC
2009
Springer
14 years 1 months ago
The commodification of location: dynamics of power in location-based systems
Location-based ubiquitous computing systems are entering mainstream society and becoming familiar parts of everyday life. However, the settings in which they are deployed are alre...
Irina Shklovski, Janet Vertesi, Emily Troshynski, ...
FQAS
2006
Springer
109views Database» more  FQAS 2006»
14 years 13 days ago
Towards a Flexible Visualization Tool for Dealing with Temporal Data
Time plays an important role in our everyday's life. For a lot of observations we make and actions we perform, temporal information is relevant. The importance of time is refl...
Guy De Tré, Nico Van de Weghe, Rita M. M. D...
BCSHCI
2008
13 years 10 months ago
Critical issues in interaction design
Computing technology is now so entwined with everyday life that enquiries into human computer interaction (HCI) are also studies of society and culture Cultural and Critical theor...
Mark Blythe, Jeffrey Bardzell, Shaowen Bardzell, A...
IWEC
2010
13 years 10 months ago
System and Context - On a Discernable Source of Emergent Game Play and the Process-Oriented Method
Mobile games are based on the physical movement of players in a game world, combining real world with virtual dimensions. As the real world defies control, the magic circle, the bo...
Barbara Grüter, Miriam Oks, Andreas Lochwitz