We present a technique for capturing high-resolution 4D reflectance fields using the reciprocity property of light transport. In our technique we place the object inside a diffu...
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
We present a system that estimates the motion of a stereo head or a single moving camera based on video input. The system operates in real-time with low delay and the motion estim...
Interactive audio-visual (AV) applications such as Free Viewpoint Video (FVV) aim to enable unrestricted spatio-temporal navigation within multiple camera environments. Current vi...
This work achieves an efficient acquisition of scenes and their depths along long streets. A camera is mounted on a vehicle moving along a straight or a mildly curved path and a sa...