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CVPR
2009
IEEE
15 years 2 months ago
Dense 3D Motion Capture for Human Faces
This paper proposes a novel approach to motion capture from multiple, synchronized video streams, specifically aimed at recording dense and accurate models of the structure and ...
Yasutaka Furukawa (University of Washington), Jean...
CVPR
2008
IEEE
14 years 9 months ago
Learning Bayesian Networks with qualitative constraints
Graphical models such as Bayesian Networks (BNs) are being increasingly applied to various computer vision problems. One bottleneck in using BN is that learning the BN model param...
Yan Tong, Qiang Ji
ACCV
2010
Springer
13 years 2 months ago
Cage-Based Tracking for Performance Animation
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Yann Savoye, Jean-Sébastien Franco
ICPR
2004
IEEE
14 years 8 months ago
Joint Spatial and Temporal Structure Learning for Task based Control
We present an example of a joint spatial and temporal task learning algorithm that results in a generative model that has applications for on-line visual control. We review work o...
Hilary Buxton, Kingsley Sage
ICPR
2002
IEEE
14 years 8 months ago
The Trimmed Iterative Closest Point Algorithm
The problem of geometric alignment of two roughly preregistered, partially overlapping, rigid, noisy 3D point sets is considered. A new natural and simple, robustified extension o...
Dmitry Chetverikov, D. Svirko, Dmitry Stepanov, Pa...