Patch-based texture synthesis has proven to produce high quality textures faster than pixel-based approaches. Previous algorithms differ in how the regions of overlap between neig...
We assume that the textures in a video scene can be classified into two categories: textures with unimportant subjective details and the remainder. We utilize this assumption for ...
Patrick Ndjiki-Nya, Bela Makai, Gabi Blattermann, ...
Abstract. As part of an architectural modeling project, this paper investigates the problem of understanding and manipulating images of buildings. Our primary motivation is to auto...
While texture synthesis on surfaces has received much attention in computer graphics, the ideal solution that quickly produces high-quality textures with little user intervention ...
In this paper, we propose a novel algorithm for directional temporal texture synthesis. The generated temporal textures can move in any user-specified direction at run time, while...