In geographic (or geometric) routing, messages are expected to route in a greedy manner: the current node always forwards a message to its neighbor node that is closest to the des...
Random geometric graphs have been one of the fundamental models for reasoning about wireless networks: one places n points at random in a region of the plane (typically a square o...
Alan M. Frieze, Jon M. Kleinberg, R. Ravi, Warren ...
In this paper, we formalize the novel concept of Constrained Reverse k-Nearest Neighbor (CRkNN) search on mobile objects (clients) performed at a central server. The CRkNN query c...
Paper architectures are 3D paper buildings created by folding and cutting. The creation process of paper architecture is often laborintensive and highly skill-demanding, even with...
Xian-Ying Li, Chao-Hui Shen, Shi-Sheng Huang, Tao ...
We propose a simple distributed algorithm for balancing indivisible tokens on graphs. The algorithm is completely deterministic, though it tries to imitate (and enhance) a random ...
Tobias Friedrich, Martin Gairing, Thomas Sauerwald