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» Near-optimal algorithms for unique games
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EDUTAINMENT
2007
Springer
14 years 1 months ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee
ICASSP
2009
IEEE
13 years 5 months ago
Tree configuration games for distributed stream mining systems
We consider the problem of configuring classifier trees in distributed stream mining system. The configuration involves selecting appropriate false-alarm detection tradeoffs for e...
Hyunggon Park, Deepak S. Turaga, Olivier Verscheur...
TIT
2008
121views more  TIT 2008»
13 years 7 months ago
Asynchronous Iterative Water-Filling for Gaussian Frequency-Selective Interference Channels
This paper considers the maximization of information rates for the Gaussian frequency-selective interference channel, subject to power and spectral mask constraints on each link. T...
Gesualdo Scutari, Daniel Pérez Palomar, Ser...
COCO
2009
Springer
128views Algorithms» more  COCO 2009»
14 years 2 months ago
Inapproximability of Vertex Cover and Independent Set in Bounded Degree Graphs
We study the inapproximability of Vertex Cover and Independent Set on degree d graphs. We prove that: • Vertex Cover is Unique Games-hard to approximate to within a factor 2−(...
Per Austrin, Subhash Khot, Muli Safra
GLOBECOM
2010
IEEE
13 years 5 months ago
Cooperation Stimulation in Cognitive Networks Using Indirect Reciprocity Game Modelling
In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their ow...
Yan Chen, K. J. Ray Liu