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» Neck range of motion and use of computer head controls
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TOG
2008
110views more  TOG 2008»
13 years 7 months ago
Interactive simulation of stylized human locomotion
Animating natural human motion in dynamic environments is difficult because of complex geometric and physical interactions. Simulation provides an automatic solution to parts of t...
Marco da Silva, Yeuhi Abe, Jovan Popovic
MVA
2008
196views Computer Vision» more  MVA 2008»
13 years 7 months ago
Evaluation of an appearance-based 3D face tracker using dense 3D data
The ability to detect and track human heads and faces in video sequences can be considered as the finest level of any video surveillance system. In this paper, we introduce a gener...
Fadi Dornaika, Angel Domingo Sappa
GECCO
2005
Springer
160views Optimization» more  GECCO 2005»
14 years 1 months ago
Exploring relationships between genotype and oral cancer development through XCS
In medical research, being able to justify decisions is generally as important as taking the right ones. Interpretability is then one of the chief characteristics a learning algor...
Alessandro Passaro, Flavio Baronti, Valentina Magg...
EPIA
2005
Springer
14 years 1 months ago
Visual Based Human Motion Analysis: Mapping Gestures Using a Puppet Model
Abstract. This paper presents a novel approach to analyze the appearance of human motions with a simple model i.e. mapping the motions using a virtual marionette model. The approac...
Jörg Rett, Jorge Dias
ICRA
2005
IEEE
106views Robotics» more  ICRA 2005»
14 years 1 months ago
Robot Guidance with Neuromorphic Motion Sensors
— Neuromorphic motion sensors are attractive for use on battery powered robots which require a low payload. Their features include low power consumption, continuous computation, ...
Lukas Reichel, David Liechti, Karl Presser, Shih-C...