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VRST
2009
ACM
14 years 1 months ago
Standalone edge-based markerless tracking of fully 3-dimensional objects for handheld augmented reality
This paper presents a markerless tracking technique targeted to the Windows Mobile Pocket PC platform. The primary aim of this work is to allow the development of standalone augme...
João Paulo S. M. Lima, Veronica Teichrieb, ...
VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
13 years 11 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
MOBISYS
2010
ACM
13 years 9 months ago
On the limits of effective hybrid micro-energy harvesting on mobile CRFID sensors
Mobile sensing is difficult without power. Emerging Computational RFIDs (CRFIDs) provide both sensing and generalpurpose computation without batteries--instead relying on small ca...
Jeremy Gummeson, Shane S. Clark, Kevin Fu, Deepak ...
FBIT
2007
IEEE
14 years 28 days ago
Discrimination of Virtual Environments Under Visual and Haptic Rendering Delays
Many virtual reality systems have a distributed structure for certain purposes such as more computational power, tele-presence, collaboration, and portability. However, network de...
In Lee, Seungmoon Choi
ISMAR
2008
IEEE
14 years 29 days ago
Virtual redlining for civil engineering in real environments
Field workers of utility companies are regularly engaged in outdoor tasks such as network planning, maintenance and inspection of underground infrastructure. Redlining is the term...
Gerhard Schall, Erick Méndez, Dieter Schmal...