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SIGDOC
2005
ACM
14 years 1 months ago
Sensorium games: usability considerations for pervasive gaming
The Sensorium family of games provides a platform and environment for multiplayer games in a pervasive environment. Each player is equipped with a mote, which (along with those of...
S. N. I. Mount, Elena I. Gaura, Robert M. Newman
SIGECOM
2005
ACM
166views ECommerce» more  SIGECOM 2005»
14 years 1 months ago
A price-anticipating resource allocation mechanism for distributed shared clusters
In this paper we formulate the fixed budget resource allocation game to understand the performance of a distributed marketbased resource allocation system. Multiple users decide ...
Michal Feldman, Kevin Lai, Li Zhang
AP2PC
2005
Springer
14 years 1 months ago
Highly Available DHTs: Keeping Data Consistency After Updates
Abstract. The research in the paper is motivated by building a decentralized/P2P XML storage on top of a DHT (Distributed Hash Table). The storage must provide high data availabili...
Predrag Knezevic, Andreas Wombacher, Thomas Risse
CBSE
2005
Springer
14 years 1 months ago
Performance Prediction of J2EE Applications Using Messaging Protocols
Abstract. Predicting the performance of component-based applications is difficult due to the complexity of the underlying component technology. This problem is exacerbated when a m...
Yan Liu, Ian Gorton
CLEF
2005
Springer
14 years 1 months ago
Exploiting Linguistic Indices and Syntactic Structures for Multilingual Question Answering: ITC-irst at CLEF 2005
This year we participated at 4 Question Answering tasks at CLEF: the Italian monolingual (I), Italian-English (I/E), Bulgarian monolingual (B), and Bulgarian-English (B/E) bilingu...
Hristo Tanev, Milen Kouylekov, Bernardo Magnini, M...
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