Sciweavers

7587 search results - page 1420 / 1518
» Network Analysis and Visualisation
Sort
View
NETGAMES
2003
ACM
14 years 1 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
GI
2003
Springer
14 years 1 months ago
Strategic Simulation Games to foster Policy Development for Critical Infrastructure Protection
: Strategic Simulation Games have become an important element of policy development in the context of Critical Infrastructure Protection (CIP). They foster the network between all ...
Matthias Holenstein, Daniel Bircher
SC
2009
ACM
14 years 16 days ago
Web 2.0-based social informatics data grid
The Social Informatics Data Grid (SIDGrid) is a new cyberinfrastructure designed to transform how social and behavioral scientists collect and annotate data, collaborate and share...
Wenjun Wu, Thomas D. Uram, Michael E. Papka
KDD
2009
ACM
379views Data Mining» more  KDD 2009»
14 years 13 days ago
MetaFac: community discovery via relational hypergraph factorization
This paper aims at discovering community structure in rich media social networks, through analysis of time-varying, multi-relational data. Community structure represents the laten...
Yu-Ru Lin, Jimeng Sun, Paul Castro, Ravi B. Konuru...
IPPS
1999
IEEE
14 years 4 days ago
Run-Time Selection of Block Size in Pipelined Parallel Programs
Parallelizing compiler technology has improved in recent years. One area in which compilers have made progress is in handling DOACROSS loops, where crossprocessor data dependencie...
David K. Lowenthal, Michael James
« Prev « First page 1420 / 1518 Last » Next »