In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Recent work on BitTorrent swarms has demonstrated that a bandwidth bottleneck at the seed can lead to the underutilization of the aggregate swarm capacity. Bandwidth underutilizat...
The need for network stability and reliability has led to the growth of autonomic networks [2] that can provide more stable and more reliable communications via on-line measuremen...
Peer-assisted online storage and distribution systems have recently enjoyed large-scale deployment gaining increased popularity for multimedia content sharing in the Internet. Suc...