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FGR
2000
IEEE
161views Biometrics» more  FGR 2000»
14 years 28 days ago
Learning and Synthesizing Human Body Motion and Posture
A novel approach is presented for estimating human body posture and motion from a video sequence. Human pose is defined as the instantaneous image plane configuration of a singl...
Rómer Rosales, Stan Sclaroff
INFOCOM
2007
IEEE
14 years 2 months ago
Iterative Scheduling Algorithms
— The input-queued switch architecture is widely used in Internet routers due to its ability to run at very high line speeds. A central problem in designing an input-queued switc...
Mohsen Bayati, Balaji Prabhakar, Devavrat Shah, Ma...
ENTCS
2007
158views more  ENTCS 2007»
13 years 8 months ago
Abstraction and Completeness for Real-Time Maude
ion and Completeness for Real-Time Maude Peter Csaba ¨Olveczky a,b and Jos´e Meseguer b a Department of Informatics, University of Oslo b Department of Computer Science, Universi...
Peter Csaba Ölveczky, José Meseguer
SI3D
1992
ACM
14 years 18 days ago
Interactive Volume Rendering on a Multicomputer
Direct volume rendering is a computationally intensive operation that has become a valued and often preferred visualization tool. For maximal data comprehension, interactive manip...
Ulrich Neumann
INFOCOM
2010
IEEE
13 years 7 months ago
Distributed Opportunistic Scheduling for Ad-Hoc Communications Under Delay Constraints
—With the convergence of multimedia applications and wireless communications, there is an urgent need for developing new scheduling algorithms to support real-time traffic with ...
Sheu-Sheu Tan, Dong Zheng, Junshan Zhang, James R....