Sciweavers

3061 search results - page 12 / 613
» Network Load Games
Sort
View
NETGAMES
2005
ACM
14 years 1 months ago
On the 802.11 turbulence of nintendo DS and sony PSP hand-held network games
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Mark Claypool
SAGT
2010
Springer
156views Game Theory» more  SAGT 2010»
13 years 5 months ago
Partition Equilibrium Always Exists in Resource Selection Games
Abstract. We consider the existence of Partition Equilibrium in Resource Selection Games. Super-strong equilibrium, where no subset of players has an incentive to change their stra...
Elliot Anshelevich, Bugra Caskurlu, Ameya Hate
STOC
2004
ACM
104views Algorithms» more  STOC 2004»
14 years 7 months ago
Network games
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Éva Tardos
NETGAMES
2005
ACM
14 years 1 months ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...