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ICANN
2007
Springer
14 years 1 months ago
Classifying EEG Data into Different Memory Loads Across Subjects
Abstract. In this paper we consider the question of whether it is possible to classify n-back EEG data into different memory loads across subjects. To capture relevant information ...
Liang Wu, Predrag Neskovic
KIVS
2009
Springer
14 years 4 months ago
A Middleware for the Controlled Information Exchange Between Online Games and Internet Applications
Multiplayer Online Games (MOGs) are a thriving market leading to a multiplicity of game related internet applications. Enabling information exchange between games and these applica...
Sonja Bergsträsser, Tomas Hildebrandt, Christ...
INFOCOM
2006
IEEE
14 years 4 months ago
Bottleneck Routing Games in Communication Networks
—We consider routing games where the performance of each user is dictated by the worst (bottleneck) element it employs. We are given a network, finitely many (selfish) users, eac...
Ron Banner, Ariel Orda
IADIS
2004
13 years 11 months ago
Challenges for Network Computer Games
Interactive entertainment and specifically computer games has grown into a multi-billion industry in the last few years and continues to grow. This expansion has fueled a number o...
Yusuf Pisan
SAGT
2010
Springer
151views Game Theory» more  SAGT 2010»
13 years 8 months ago
On the Existence of Optimal Taxes for Network Congestion Games with Heterogeneous Users
Abstract. We consider network congestion games in which a finite number of non-cooperative users select paths. The aim is to mitigate the inefficiency caused by the selfish users...
Dimitris Fotakis, George Karakostas, Stavros G. Ko...