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2000
Tsinghua U.
13 years 11 months ago
Characterizing processor architectures for programmable network interfaces
The rapid advancements of networking technology have boosted potential bandwidth to the point that the cabling is no longer the bottleneck. Rather, the bottlenecks lie at the cros...
Patrick Crowley, Marc E. Fiuczynski, Jean-Loup Bae...
TPDS
1998
129views more  TPDS 1998»
13 years 7 months ago
The Offset Cube: A Three-Dimensional Multicomputer Network Topology Using Through-Wafer Optics
—Three-dimensional packaging technologies are critical for enabling ultra-compact, massively parallel processors (MPPs) for embedded applications. Through-wafer optical interconn...
W. Stephen Lacy, José Cruz-Rivera, D. Scott...
TCOM
2008
126views more  TCOM 2008»
13 years 7 months ago
Distributed measurements for estimating and updating cellular system performance
We investigate the use of distributed measurements for estimating and updating the performance of a cellular system. Specifically, we discuss the number and placement of sensors in...
Liang Xiao, Larry J. Greenstein, Narayan B. Manday...
ISPASS
2010
IEEE
14 years 26 days ago
A study of hardware assisted IP over InfiniBand and its impact on enterprise data center performance
— High-performance sockets implementations such as the Sockets Direct Protocol (SDP) have traditionally showed major performance advantages compared to the TCP/IP stack over Infi...
Ryan E. Grant, Pavan Balaji, Ahmad Afsahi
ACMACE
2006
ACM
14 years 1 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...