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IJCNN
2008
IEEE
14 years 3 months ago
Neuro-visual control in the Quake II game engine
— The first-person-shooter Quake II is used as a platform to test neuro-visual control and retina input layouts. Agents are trained to shoot a moving enemy as quickly as possibl...
Matt Parker, Bobby D. Bryant
LCN
2008
IEEE
14 years 3 months ago
P2P directory search: Signature Array Hash Table
— Bloom filters are a well known data structure for approximate set membership. Bloom filters are space efficient but require many independent hashes and consecutive memory acces...
Miguel Jimeno, Kenneth J. Christensen
ICALT
2007
IEEE
14 years 3 months ago
An Automatic Quiz Generation System for English Text
In this study, we design and prototype an automatic quiz generation system (auto-quiz for short) for a given English text to test learner comprehension of text content and English...
Li-Chun Sung, Yi-Chien Lin, Meng Chang Chen
ECMDAFA
2007
Springer
100views Hardware» more  ECMDAFA 2007»
14 years 3 months ago
Reverse Engineering Models from Traces to Validate Distributed Systems - An Industrial Case Study
The paper targets the applicability of model-driven methodologies to the validation of complex systems and presents a case study of a mobile radio network. Validation relies on the...
Andreas Ulrich, Alexandre Petrenko
GECCO
2005
Springer
152views Optimization» more  GECCO 2005»
14 years 2 months ago
Multi-level genetic algorithm (MLGA) for the construction of clock binary tree
The clock signal and clock skew become more and more important for the circuit performance. Since there are salient shortcomings in the conventional topology construction algorith...
Guofang Nan, Minqiang Li, Jisong Kou