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INFOCOM
2010
IEEE
13 years 6 months ago
An Attack-Defense Game Theoretic Analysis of Multi-Band Wireless Covert Timing Networks
—We discuss malicious interference based denial of service (DoS) attacks in multi-band covert timing networks using an adversarial game theoretic approach. A covert timing networ...
Santhanakrishnan Anand, Shamik Sengupta, Rajarathn...
MST
2010
98views more  MST 2010»
13 years 6 months ago
Congestion Games with Linearly Independent Paths: Convergence Time and Price of Anarchy
Abstract. We investigate the effect of linear independence in the strategies of congestion games on the convergence time of best improvement sequences and on the pure Price of Anar...
Dimitris Fotakis
CORR
2010
Springer
105views Education» more  CORR 2010»
13 years 7 months ago
The Networked Common Goods Game
Abstract. We introduce a new class of games called the networked common goods game (NCGG), which generalizes the well-known common goods game [12]. We focus on a fairly general sub...
Jinsong Tan
DIGRA
2005
Springer
14 years 1 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
HICSS
2011
IEEE
182views Biometrics» more  HICSS 2011»
12 years 11 months ago
The "S" in Social Network Games: Initiating, Maintaining, and Enhancing Relationships
Social network games embedded within social network sites (SNSs) such as Facebook facilitate play with “Friends” within the SNS. In this study, we look at different dimensions...
Donghee Yvette Wohn, Cliff Lampe, Rick Wash, Nicol...