In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
This paper presents Treasure, an outdoor mobile multiplayer game inspired by Weiser’s notion of seams, gaps and breaks in different media. Playing Treasure involves movement in a...
Louise Barkhuus, Matthew Chalmers, Paul Tennent, M...
A frequently proposed solution to node misbehavior in mobile ad hoc networks is to use reputation systems. But in ephemeral networks - a new breed of mobile networks where contact...
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Adaptive replication of data items on servers of a mobile ad hoc network can alleviate access delays. The selection of data items and servers requires solving a constrained optimi...
Samee Ullah Khan, Anthony A. Maciejewski, Howard J...