Sciweavers

157 search results - page 28 / 32
» Networked Mobile Gaming for 3G-Networks
Sort
View
MOBISYS
2009
ACM
14 years 8 months ago
xShare: supporting impromptu sharing of mobile phones
Loaded with personal data, e.g. photos, contacts, and call history, mobile phones are truly personal devices. Yet it is often necessary or desirable to share our phones with other...
Yunxin Liu, Ahmad Rahmati, Yuanhe Huang, Hyukjae J...
PODC
2010
ACM
13 years 11 months ago
Finding mobile data under delay constraints with searching costs
A token is hidden in one of several boxes and then the boxes are locked. The probability of placing the token in each of the boxes is known. A searcher is looking for the token by...
Amotz Bar-Noy, Panagiotis Cheilaris, Yi Feng 0002,...
FLAIRS
2006
13 years 8 months ago
Simulated Visual Perception-Based Control for Autonomous Mobile Agents
Autonomous robots, such as automatic vacuum cleaners, toy robot dogs, and autonomous vehicles for the military, are rapidly becoming a part of everyday life. As a result the need ...
Daniel Flower, Burkhard Wünsche, Hans W. Gues...
DAGSTUHL
2003
13 years 8 months ago
A DSL Paradigm for Domains of Services: A Study of Communication Services
The domain of services for mobile communication terminals has long become a fast-moving target. Indeed, this domain has been affected by a continuous stream of technological advan...
Charles Consel, Laurent Réveillère
OTM
2010
Springer
13 years 5 months ago
Context-Aware Tuples for the Ambient
In tuple space approaches to context-aware mobile systems, the notion of context is defined by the presence or absence of certain tuples in the tuple space. Existing approaches de...
Christophe Scholliers, Elisa Gonzalez Boix, Wolfga...