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» Networking Large-Scale Virtual Environments
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IUI
2005
ACM
14 years 2 months ago
Interfaces for networked media exploration and collaborative annotation
In this paper, we present our efforts towards creating interfaces for networked media exploration and collaborative annotation. The problem is important since online social networ...
Preetha Appan, Bageshree Shevade, Hari Sundaram, D...
ACMACE
2007
ACM
14 years 1 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
ISCA
2008
IEEE
114views Hardware» more  ISCA 2008»
14 years 3 months ago
Globally-Synchronized Frames for Guaranteed Quality-of-Service in On-Chip Networks
Future chip multiprocessors (CMPs) may have hundreds to thousands of threads competing to access shared resources, and will require quality-of-service (QoS) support to improve sys...
Jae W. Lee, Man Cheuk Ng, Krste Asanovic
CA
1999
IEEE
14 years 1 months ago
Collaborative Animation over the Network
The continuously increasing complexity of computer animationsmakes it necessary to rely on the knowledge of various experts to cover the different areas of computer graphics and a...
François Faure, Chris Faisstnauer, Gerd Hes...
MSS
2005
IEEE
84views Hardware» more  MSS 2005»
14 years 2 months ago
Storage-Based Intrusion Detection for Storage Area Networks (SANs)
Storage systems are the next frontier for providing protection against intrusion. Since storage systems see changes to persistent data, several types of intrusions can be detected...
Mohammad Banikazemi, Dan E. Poff, Bülent Abal...