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» Networking Large-Scale Virtual Environments
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VW
2000
Springer
107views Virtual Reality» more  VW 2000»
14 years 19 days ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
ICALT
2005
IEEE
14 years 2 months ago
An Architecture of Virtual Environment for E-Learning (AVEE)
With the constant progress of multimedia technology and network bandwidth, the traditional teaching environment that based on text and pictures, will be integrated with media stre...
Fu-Min Huang, Ming Chao
AINA
2010
IEEE
13 years 9 months ago
Schedule Distributed Virtual Machines in a Service Oriented Environment
—Virtual machines offer unique advantages to the scientific computing community, such as Quality of Service(QoS) guarantee, performance isolation, easy resource management, and ...
Lizhe Wang, Gregor von Laszewski, Marcel Kunze, Ji...
DSRT
1998
IEEE
14 years 1 months ago
A Network Architecture for Remote Rendering
Internet-based virtual environments (VEs) let users explore multiple virtual worlds with many different geometric models which are downloaded rather than predistributed. To avoid ...
Gerd Hesina, Dieter Schmalstieg
AINA
2008
IEEE
14 years 3 months ago
VR BBS Using Immersive Virtual Environment
In this research, VR BBS was developed. In this system, a user can post a photograph with a comment from cellular phone. And the users can see and reply to the photograph and comm...
Satoshi Oonuki, Tetsuro Ogi