Sciweavers

760 search results - page 80 / 152
» Networking Large-Scale Virtual Environments
Sort
View
ICDE
2004
IEEE
151views Database» more  ICDE 2004»
14 years 10 months ago
Improved File Synchronization Techniques for Maintaining Large Replicated Collections over Slow Networks
We study the problem of maintaining large replicated collections of files or documents in a distributed environment with limited bandwidth. This problem arises in a number of impo...
Torsten Suel, Patrick Noel, Dimitre Trendafilov
BROADNETS
2006
IEEE
14 years 3 months ago
SeeMote: In-Situ Visualization and Logging Device for Wireless Sensor Networks
In this paper we address three challenges that are present when building and analyzing wireless sensor networks (WSN) as part of ubiquitous computing environment: the need for an ...
Leo Selavo, Gang Zhou, John A. Stankovic
ICCS
2005
Springer
14 years 2 months ago
The Dynamics of Computing Agent Systems
The paper presents the Multi Agent System (MAS) designed for the large scale parallel computations. The special kind of diffusionbased scheduling enables to decompose and allocate...
Maciej Smolka, Piotr Uhruski, Robert Schaefer, Mar...
VRML
1998
ACM
14 years 1 months ago
The Peloton Bicycling Simulator
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
SPATIALCOGNITION
2004
Springer
14 years 2 months ago
Investigation of Preference Between the Least-Angle Strategy and the Initial Segment Strategy for Route Selection in Unknown Env
This paper presents results from a desktop experiment in which the participants’ route selection behavior in an unknown street network is investigated. The participants were pres...
Hartwig H. Hochmair, Victoria Karlsson