We study the problem of maintaining large replicated collections of files or documents in a distributed environment with limited bandwidth. This problem arises in a number of impo...
In this paper we address three challenges that are present when building and analyzing wireless sensor networks (WSN) as part of ubiquitous computing environment: the need for an ...
The paper presents the Multi Agent System (MAS) designed for the large scale parallel computations. The special kind of diffusionbased scheduling enables to decompose and allocate...
Maciej Smolka, Piotr Uhruski, Robert Schaefer, Mar...
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
This paper presents results from a desktop experiment in which the participants’ route selection behavior in an unknown street network is investigated. The participants were pres...