In this paper we present application of genetic programming (GP) [1] to evolution of indirect encoding of neural network weights. We compare usage of original HyperNEAT algorithm w...
Background: Genome-wide identification of specific oligonucleotides (oligos) is a computationallyintensive task and is a requirement for designing microarray probes, primers, and ...
Abstract. We introduce a new class of recurrent, truly sequential SVM-like devices with internal adaptive states, trained by a novel method called EVOlution of systems with KErnel-...
This paper describes an approach to robotic control that is patterned after models of human skill acquisition. The intent is to develop robots capable of learning how to accomplis...
Unlike traditional game playing, General Game Playing is concerned with agents capable of playing classes of games. Given the rules of an unknown game, the agent is supposed to pla...