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SAGT
2010
Springer
164views Game Theory» more  SAGT 2010»
13 years 5 months ago
On Nash-Equilibria of Approximation-Stable Games
Abstract. One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how players will play. However, if the game has multiple equilibria that are f...
Pranjal Awasthi, Maria-Florina Balcan, Avrim Blum,...
TCS
2010
13 years 5 months ago
Non-cooperative facility location and covering games
Abstract. We study a general class of non-cooperative games coming from combinatorial covering and facility location problems. A game for k players is based on an integer programmi...
Jean Cardinal, Martin Hoefer
WINE
2007
Springer
166views Economy» more  WINE 2007»
14 years 1 months ago
Gradient-Based Algorithms for Finding Nash Equilibria in Extensive Form Games
We present a computational approach to the saddle-point formulation for the Nash equilibria of two-person, zero-sum sequential games of imperfect information. The algorithm is a ļ¬...
Andrew Gilpin, Samid Hoda, Javier Peña, Tuo...
CDC
2010
IEEE
117views Control Systems» more  CDC 2010»
13 years 2 months ago
Distributed iterative regularization algorithms for monotone Nash games
In this paper, we consider the development of single-timescale schemes for the distributed computation of Nash equilibria. In general, equilibria associated with convex Nash games ...
Aswin Kannan, Uday V. Shanbhag
SIGECOM
2004
ACM
134views ECommerce» more  SIGECOM 2004»
14 years 23 days ago
Computing approximate bayes-nash equilibria in tree-games of incomplete information
We provide eļ¬ƒcient algorithms for ļ¬nding approximate BayesNash equilibria (BNE) in graphical, speciļ¬cally tree, games of incomplete information. In such games an agentā€™s p...
Satinder P. Singh, Vishal Soni, Michael P. Wellman