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ITS
2000
Springer
116views Multimedia» more  ITS 2000»
13 years 11 months ago
An Adaptive, Collaborative Environment to Develop Good Habits in Programming
In this paper we discuss how computer supported collaborative learning (CSCL) can be deployed to develop new skills and habits in students at university level. These considerations...
Aurora Vizcaíno, Juan Contreras-Castillo, J...
JOT
2007
170views more  JOT 2007»
13 years 7 months ago
Enough of Processes - Lets do Practices
All modern software development processes try to help project teams conduct their work. While there are some important differences between them, the commonalities are far greater ...
Ivar Jacobson, Pan Wei Ng, Ian Spence
CHI
2006
ACM
14 years 7 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
LCN
2000
IEEE
13 years 12 months ago
On Integrating Differentiated Services and UMTS Networks
Differentiated Services (DS) is currently the major approach discussed to provide network layer service differentiation in IP networks. However, the discussion mainly addresses ï¬...
Jörg Diederich, Thorsten Lohmar, Martina Zitt...
WOSP
2005
ACM
14 years 1 months ago
A model transformation framework for the automated building of performance models from UML models
In order to effectively validate the performance of software systems throughout their development cycle it is necessary to continuously build performance models from software mod...
Andrea D'Ambrogio