A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
We study the problem of object classification when training
and test classes are disjoint, i.e. no training examples of
the target classes are available. This setup has hardly be...
Christoph H. Lampert, Hannes Nickisch, Stefan Harm...
Microprocessors are today getting more and more inefficient for a growing range of applications. Its principles -The Von Neumann paradigm[3]- based on the sequential execution of ...
—Restoring data operations after a disaster is a daunting task: how should recovery be performed to minimize data loss and application downtime? Administrators are under consider...
A fundamental task in multi-agent systems is matchmaking, which is to retrieve and classify service descriptions of agents that (best) match a given service request. Several approa...