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» New Behavioural Approaches for Virtual Environments
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WSCG
2004
161views more  WSCG 2004»
13 years 9 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
WSCG
2004
148views more  WSCG 2004»
13 years 9 months ago
Visualization of Dynamic Behaviour of Multi-Agent Systems
The extension of our research on analysis of a single agent or agent communities combining advanced methods of visualization with traditional AI techniques is presented in this pa...
David Rehor, Pavel Slavík, David Kadlecek, ...
CORR
2007
Springer
202views Education» more  CORR 2007»
13 years 8 months ago
Designing a Virtual Manikin Animation Framework Aimed at Virtual Prototyping
: In the industry, numerous commercial packages provide tools to introduce, and analyse human behaviour in the product's environment (for maintenance, ergonomics...), thanks t...
Antoine Rennuit, Alain Micaelli, Claude Andriot, F...
ECOOP
2007
Springer
14 years 2 months ago
Towards Runtime Adaptation in a SOA Environment
Service Oriented Architecture (SOA) promotes the utilization of available services to develop completely new applications in a context which has not been foreseen as these services...
Florian Irmert, Marcus Meyerhöfer, Markus Wei...
HCI
2009
13 years 6 months ago
EmoHeart: Automation of Expressive Communication of Emotions in Second Life
In this paper, we describe lexical rule-based approach to affect sensing from text, and application of the developed Affect Analysis Model in 3D virtual world Second Life. To enric...
Alena Neviarouskaya, Helmut Prendinger, Mitsuru Is...