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MCS
2006
Springer
13 years 8 months ago
A phase-field method for interface-tracking simulation of two-phase flows
For interface-tracking simulation of two-phase flows, we propose a new computational method, NS-PFM, combining Navier-Stokes (NS) equations with phase-field model (PFM). Based on ...
Naoki Takada, Masaki Misawa, Akio Tomiyama
IMAMS
2003
93views Mathematics» more  IMAMS 2003»
13 years 10 months ago
Vector Transport for Shape-from-Shading
In this paper we describe a new shape-from-shading method. We show how the parallel transport of surface normals can be used to impose curvature consistency and also to iterativel...
Fabio Sartori, Edwin R. Hancock
CAIP
2009
Springer
143views Image Analysis» more  CAIP 2009»
14 years 3 months ago
Finding Intrinsic and Extrinsic Viewing Parameters from a Single Realist Painting
In this paper we studied the geometry of a three-dimensional tableau from a single realist painting – Scott Fraser’s Three way vanitas (2006). The tableau contains a carefully ...
Tadeusz Jordan, David G. Stork, Wai L. Khoo, Zhiga...
ACISICIS
2010
IEEE
13 years 10 months ago
One-Finger Interaction for Ubiquitous Environment
We propose new interaction techniques named "One-finger Interaction" in the ubiquitous environment in a home. One-finger Interaction is an interaction technique for doing...
Takashi Nakamura, Shin Takahashi, Jiro Tanaka
IPCV
2010
13 years 6 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao